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CAtennis is a passionate discussion for serious tennis players, parents and coaches looking for something different. No talk about technique, no talk about useless theory, no gimmicks; just practical advice from first-hand experience on how to improve your tennis. Kick back, drink the content, bounce ideas, and pitch articles (or friend us on Facebook).

Unless otherwise noted, all articles are authored by the founders of CAtennis.  Enjoy!

TennisSlowMoGuy

Entries from November 13, 2011 - November 19, 2011

Sunday
Nov132011

Steal This Drill: High Backhands

Are you tired of the same old baseline game drill? You know, the one where one guy feeds the ball...then the other guy feels bad that the ball is coming right to him so he hits the ball back to the middle. Since the ball is coming to the middle the feeder feels awkward about hitting a winner so he returns the ball to the opponent's middle of the court...the process continuing with the intensity of two old men watching the sunset from their porch.

The simple baseline game is one of the most useless exercises in tennis. In terms of preparing you for an actual tennis match, it's about as realistic as fireplace DVD and as genuine as a dinner invitation from the cannibal tribes of Papua New Guinea.

If you want to get something out of the workout (besides using tennis as an excuse to not do homework), you have to use some imagination and simulate real life situations. Otherwise, you're better off sitting on your porch and watching the sunset; no need to wait to get old.

Here is a drill that simulates a live match situation: the high backhand game. The rules are simple - the feeder moon-balls the feed to the receiver's backhand; after the bounce, everything goes. That's it. The receiver can step in and take the ball off a short-hop or she can move back and let the ball drop. The receiver can hit a winner off the feed or, if she misses, she loses the point. This game kick-starts the intensity right away and the pattern resembled what goes on in a match quite often - one player pushing the opponent deep into the backhand corner and, consequently, opening up the court for the kill-shot. The feeders can alternate feeds so that everybody can have the opportunity to defend or be on the offense. The picture above shows the bounce of the ball (at least 6-7 feet high - that is, above the opponent's shoulder). This is another example of understanding the external stimuli and learning how to be comfortable under pressure. Furthermore, by noticing the level of discomfort that a high ball creates to you, you will grasp the importance of turning the tables on your opponent and utilizing this strategy in a match.

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