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CAtennis is a passionate discussion for serious tennis players, parents and coaches looking for something different. No talk about technique, no talk about useless theory, no gimmicks; just practical advice from first-hand experience on how to improve your tennis. Kick back, drink the content, bounce ideas, and pitch articles (or friend us on Facebook).

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TennisSlowMoGuy

Entries in Steal This Drill (56)

Thursday
Nov172011

Double Down For Mental Toughness

In tennis, as in all sports, it helps to be a bit of a gambler. Do you serve and volley or chip-and-charge on a big point? Do you risk hitting to the opponent's weapon in order to expose the weakness? Do you hit a drop-shot - a shot that you might not hit too often in match or in practice - at 4:4 30-30? If you're a "thinking" player, you know that there are risks and rewards associated with every on-court decision. Like a professional gambler, you will learn how to weigh all the factors in the split second necessary to make a decision. 

However, this is not the gamble that we're talking about. Specifically, we're talking about making sure that the player plays with more intensity as the game and match goes on. Here's why this is important: have you ever played a match (or, if you're a parent or coach, witness a match) where you win a point, then you lose a point, then you win a point, then you lose two points, then you win a point, then you lose a point, then you win two points, then you lose two points? I already know the answer. Every player has run into a scenario where the points see-saw back and forth until one player decides to mentally check out of the Oh Hell Motel by going for 2-3 slap-shots directly into the back fence. Why does this happen? Well, one reason may be because the player fails to realize the significance of the previous point for the other player. If the opponent has lost the previous point, he will kick and claw to get back to even-Steven, while the player who has initially won the point relaxes and drops his guard for a point or two. Now the tables turn and the roles get reversed. 

One way to fix this is by learning to "double down" on the next point. That is, treat the second point as if it were worth TWO points. Win this point, treat the third consecutive point as if it were worth FOUR points. If it helps you, attribute something of value to the point...maybe $1/first point; $2/second point; $4/third point. Etc. Run an internal tab of the score. Do this in practice as well. For example, play a game against your practice partner or coach where the second point won counts as two, the third point in a row counts as three, and so on until one player gets to Blackjack (21). You let your guard down for 2-3 points, and all of a sudden you may find yourself in an insurmountable position. Therefore, learn to fight for every point and, specifically, for stringing more points won in a row v. points lost in a row. This is one reason why match statistics are sometimes deceiving. You can have a match charted by an outsider but some important information may be missing (that's why the videocamera doesn't lie). Thus, it's helpful for a player to develop an internal card-counting method for when she's on the court. Learn the worth of every point - both to you and the opponent so that you can better anticipate what the opponent may throw your way next. 

Sunday
Nov132011

Steal This Drill: High Backhands

Are you tired of the same old baseline game drill? You know, the one where one guy feeds the ball...then the other guy feels bad that the ball is coming right to him so he hits the ball back to the middle. Since the ball is coming to the middle the feeder feels awkward about hitting a winner so he returns the ball to the opponent's middle of the court...the process continuing with the intensity of two old men watching the sunset from their porch.

The simple baseline game is one of the most useless exercises in tennis. In terms of preparing you for an actual tennis match, it's about as realistic as fireplace DVD and as genuine as a dinner invitation from the cannibal tribes of Papua New Guinea.

If you want to get something out of the workout (besides using tennis as an excuse to not do homework), you have to use some imagination and simulate real life situations. Otherwise, you're better off sitting on your porch and watching the sunset; no need to wait to get old.

Here is a drill that simulates a live match situation: the high backhand game. The rules are simple - the feeder moon-balls the feed to the receiver's backhand; after the bounce, everything goes. That's it. The receiver can step in and take the ball off a short-hop or she can move back and let the ball drop. The receiver can hit a winner off the feed or, if she misses, she loses the point. This game kick-starts the intensity right away and the pattern resembled what goes on in a match quite often - one player pushing the opponent deep into the backhand corner and, consequently, opening up the court for the kill-shot. The feeders can alternate feeds so that everybody can have the opportunity to defend or be on the offense. The picture above shows the bounce of the ball (at least 6-7 feet high - that is, above the opponent's shoulder). This is another example of understanding the external stimuli and learning how to be comfortable under pressure. Furthermore, by noticing the level of discomfort that a high ball creates to you, you will grasp the importance of turning the tables on your opponent and utilizing this strategy in a match.

Saturday
Nov122011

Steal This Drill: Offense/Defense Drill

If you have a willing partner, this is a good drill to work on your offense and defense in a productive manner. Many of the points you encounter in the match will be on the extremes- either you will be on the offense or on the defense.  Many people like to practice their rally ball, but this is not what happens in an intense match. One person is usually defending, while the other is attacking.  

Player A is the offensive player and Player B is the defensive player.  Player A is allowed to pick 1 of 3 offensive patterns:

 

  • Hitting the ball side-to-side
  • Hitting the ball twice to the deuce, then once to the ad
  • Hitting the ball once to the deuce, then twice to the ad

Player B has to defend each pattern and return each ball back to the center of the court (return to a cone in the middle of the court, halfway between service line and baseline).  Player B is working on resetting the point back in the middle of the court, working on digging balls out of the corner.  Usually by putting the ball in the middle of the court, you give your opponent no angle to hit winners.  

Since you know the pattern Player A is attempting, you should be able to get most of the balls (Player A must not hold back, but really go for his shots).  Player B is not going to be able to be on top of the baseline while on defense, you are on defense!  Defense means give up court, retreat position, and look to buy time.  Try to anticipate the next shot, but getting a headstart.  This is how slow players defend well, they understand what shot is coming next.  

Variation: Player A (offensive player) does not tell Player B what the pattern is beforehand.  Player B must try to figure out the pattern Player A is trying to execute.  When you are on defense, you can learn to sense where the ball might be going.  

Most American players (huge generalization, which is why Jose Higueras is pushing for clay courts), believe it to be a character flaw to be on defense.  Many young kids are not proud to run, to defend, to get nasty, and to even look ugly. In the same vein, many parents/coaches believe the fallacy that offense is always the best defense. American tennis did just fine 20 years ago with only hardcourts in America, it's a mentality to compete and not look for the easy way out.  

Friday
Nov112011

Steal This Drill: Aggressive Groundstrokes 

Are you the type of player who's been told that you play too far behind the baseline? If so, this one of the drills that you may want to incorporate into your tennis routine. As the first diagram on the left shows, the further back you play, the less court that you have to "work with". You simply cannot generate sharp angles that are designed to make your opponent run. Furthermore, regardless of how hard you hit the ball, the ball takes an extra half-second ( = to distance between your position (red "X") and your baseline) to cross the net - thereby providing the opponent with ample opportunity to recover. Thus you are relegated to being a grinder - welcome to my world. Conversely, the closer to the net you are (blue "X") the more angles you can generate and, consequently, the more court your opponent has to cover (in a shorter time period). The more miles he puts on his odometer, the greater the likelihood the he will run out of gas and bag it

Now, you have probably heard this advice before: "you know what?! You play from way too far behind the baseline. You should play closer in." Brilliant, right?! I've heard the same thing many times before. Although the advice is sound, things are not, however, all that simple. First, if you make your home "in the vineyard" (i.e. 10ft+ behind the baseline) your footwork is tailored to long distance running - that is, relatively slow but can go on all day. In addition, your strokes are suited for generating your own pace since, by the time the ball gets to you (or you get to it), the opponent's shot has lost some steam. Lastly, since you don't deal with a lot of low balls, your balance is also a bit out of tune. 

To fix this from a practical point of view (this is what CAtennis is all about), try performing the drill in the second diagram above. Basically, the players stay inside the baseline and, at first, rally to get a feel for the new court positioning; thereafter, they play practice points (either baseline games or figure-8s). The rule, for points, is that you cannot step behind the baseline or you "fall off the cliff" and lose the point (stepping outside the service line is OK). Players should look for rallies and not charging the net off the feed. The beauty of this game is that sometimes you have to "short hop" the groundstrokes and, other times, you must step in aggressively and take the ball out of the air (swinging volley or regular volley). For the most part, however, you can practice hitting aggressive volleys. 

The player will notice that a change in positioning will require adjustments in the strokes as well as an attitudinal shift. To master playing from this zone, your footwork must become faster, your center of gravity must become lower (oh baby, do those lunges come in handy now...) and your preparation more efficient. You will learn to use your opponent's pace and redirect without having to generate much of your own. Does this mean that you MUST play from closer in on all points? No, you can do whatever the heck you want. But if you want to be a good player you need to become comfortable playing from everywhere around the court - 10 ft back and 10ft in. Otherwise you are relegated to playing the part of a retriever for the rest of your career. A good tennis player, however, is comfortable under all situations and capable of doing what's necessary to overcome the obstacles that the opponent is throwing her way. 

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Thursday
Nov102011

Steal This Drill: Low Volleys

The general consensus among most coaches (and players - current and former) who know a thing or two about the game of tennis is that up-and-coming juniors do not spend enough time honing their volley game. They learn to bash and belt from the baseline but anything inside of the service line is a foreign language to them.

What complicates the situation further is that the "modern" game (seriously, folks, Western grips and open stances have been around since tennis was played on wooden courts) seems to emphasize certain characteristics that do not translate to the volley game. For example, big backswings and open stances don't fit very well when playing at the net. Furthermore, too many players emphasize their forehand - thereby having a predetermined set-up - whereas the net requires a degree of neutrality in order to properly react to both sides relatively quickly.

Lastly, modern technology "evens out" the advantage between the baseline player and the net rusher. That's not to say that the attacking player receives no advantage but, as anyone who has grown up with a wooden racket in their hand would tell you, it was way more difficult to pass with a heavy, wooden racket - particularly when the defender was on the run. 

Therefore, having a good technical foundation at the net is even more important nowadays than "back in the day." So here's a drill to teach you how to properly move, get low and "punch" the ball. Set up a cone around 8-9 feet from the net (orange circle). The feeder (red square) feeds soft, dipping balls side to side right when the player is ready to "round the cone" (blue line). In this drill, the player does not have a racket in hand. Instead s/he lunges forward and across (left foot on the forehand; right foot on the backhand) and catches the ball with BOTH hands (THIS IS IMPORTANT) out in front (the ball is discarded to the side).

This drill teaches the net player to: (1) ATTACK the volley with his legs; (2) make contact with the ball IN FRONT; (3) by using both hands to catch the ball, SQUARING the correct shoulder in front; (4) NOT OVERRUN the volley (lunge slows the forward momentum); and (5) focus on CORRECT recovery. As the player gets better, the cone can be pushed further back in order to simulate a different angle of attack. The racket can be introduced after the player masters the proper movement and upper body positioning (preventing the player from stabbing or flailing at the ball). Remember: Volleys = LEGS

Here's the Beast from the East in action demonstrating proper execution of this drill: 

  

ABOVE: knees bent (back knee is well below the front knee); arms in front; left shoulder in front. 

ABOVE: power lunge forward with left foot; attacking the ball with both hands; back straight; head still. And notice the hind foot acting as an anchor (slowing down the forward momentum). 

ABOVE: attacking the ball with right foot; both hands in front; right shoulder forward; ball is at eye level. 

 

ABOVE: left knee WAY below the right knee (PERFECT positioning); attacking the ball with both arms in front of the body; ball is eye-level; perfect balance.