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CAtennis is a passionate discussion for serious tennis players, parents and coaches looking for something different. No talk about technique, no talk about useless theory, no gimmicks; just practical advice from first-hand experience on how to improve your tennis. Kick back, drink the content, bounce ideas, and pitch articles (or friend us on Facebook).

Unless otherwise noted, all articles are authored by the founders of CAtennis.  Enjoy!

TennisSlowMoGuy

Entries from November 1, 2011 - November 30, 2011

Thursday
Nov032011

Is Deeper Always Better?

Recently I had the opportunity to witness some high level junior tennis played in my area. There really is no better way to come up with great writing topics than by witnessing junior tennis at its best (or not its best). So, with this in mind, I headed out to watch one of my friends play his first match. Before making it to the back row of the main site, I passed by a parent/coach giving his student (PLAYER X) some last minute advice before stepping on the court. This is what I overheard: "no matter what you do, HIT-THE-BALL-DEEP. If you want to win [argh!!!], you must hit the ball deep." I knew the name of the player (and coach/parent) because I had watched the player play against one of my students. I continued on my way and made a mental note to look at the result of that particular match for amusement purposes only. On the way back from my friend's match I stopped by and watched a couple of points - nay, make it a couple of games - of PLAYER X's match.  Here's what was going on: PLAYER X was hitting the ball deep alright (3 ft from the baseline) but the score was lopsided - not in PLAYER X's favor. Later on, I learned that PLAYER X had indeed lost the match (not close). 

So I thought to myself regarding the coach's advice to PLAYER X: is hitting the ball deep always the best strategy? I seem to hear it all the time (maybe it's something that gets passed around from player to coach, from coach to parent, from paren to player and so on - like seasonal flu) and I've been known to give this advice myself (with a twist). With respect to hitting the ball deep, here are the benefits: hitting the ball deep is, usually, a good initial strategy because it pins the opponent deep (forcing him/her to hit shots from further back) and tends to elicit more mistakes from the other side. In addition, a ball that spends more time in the air gives the "striker" more time to recover and get in position for her next shot (since shots slow down and tend to be hit back relatively quickly after the bounce). However, unless you're playing a very limited player, hitting the ball deep - by itself - is only a rudimentary tactic.

Often times, the opponent will back up 10-12-15ft and continue sending the balls back in your direction. If you don't do anything else at this point, you're nothing more than a general who orders an artillery attack (oh brother! here come the war references again) but doesn't send the ground-troops in order to envelop the opposing army. You keep battering the opposition with every missile under the sun but it has shifted its defense backwards. So the initial shock and damage is ameliorated by your opponent;s adjustment in a defensive posture. Furthermore, there's a chance that you will, at some point, "run out of cannonballs" - that is, get tired (since you are generating all the pace and the opponent is only adding a little bit of hers/his to yours). At crunch time, your opponent may have just enough gas in her tank to cruise to a victory. You'll be left wondering "what happened?!" 

In addition, there are some players who, rather than backing up, will "hug the baseline" their entire match. If you hit the ball deep to them, they move in position quickly (take 3-4 steps to the left or 3-4 steps to the right), get in balance and take your shot on the rise (i.e., "off the ping-pong table") - again using most of your energy and little of theirs. Again, more deep shots will probably not have an effect on this type of opponent since they are not forced out of their comfort zone and not forced to generate their own pace (to hit the ball and recover to the middle).

As a result, it is important that you develop some dimensions in order to understand HOW to use a deep ball when playing against a player who either (a) backs up and absorbs your pace; or (b) steps in and uses your pace. If you find yourself playing against a player who backs up, figure out the point in the rally when the player has in fact gone as far back as you can push him (10-12ft) with your normal strokes. At that point (i.e., once her shirt is green from the windscreen rubbing up against her back), you've done your job with respect to the initial prong of the attack. Start yanking the player side to side with angles and make her cover as much ground as possible. In the first diagram above, a player will run more if you hit shorter angles (red lines) than if you continue to aim for the deep corners (blue lines). Again, it helps a great deal to develop this dimension of your game. To summarize: push back; yank side-to-side. 

If, on the other hand, you find yourself playing against a player who holds his ground (i.e., stays on top of the baseline), it is important to have developed a good, heavy, high topspin that lands a couple of feet past the service line (diagram two; blue line). This ball will explode upwards forcing the player to move either (i) to the side and in (diagonally forward) or (ii) to the side and back (diagonally backwards). In other words, in order to take the ball "on the rise" (as is this opponent's gamestyle) he will really have to move (not just take one or two steps to the side). Initially, he might be able to manage it a few times. Eventually, however, he will run out of gas himself (and, perhaps, so will you). If you manage to tire your opponent, he will either step back (waiting for the ball to come to him) - diagram 1 - or he will change his game (be it going for winners, pushing or coming to the net). Either way, you will have a much better chance to win against a tired opponent who has been taken out of his comfort zone. To summarize: move your opponent diagonally (with high, heavy topspin). 

Thursday
Nov032011

Steal This Drill: The Deep Volley Game

Here is a great drill for practicing both reflex volleys and first volleys. Often times when juniors work on their volleys, they get right on top of the net - maybe a foot or two away - and start smashing volleys aimlessly away from their practice partners. First of all, this is pointless because if you are a half-way decent junior and feel that you need to actually work on volleys that are on top of the net, well I have bad news for you... Second, unless you're Pat Cash (huh? Look him up), Patrick Rafter (who? Look him up), Stefan Edberg (who? Look him up too), Taylor Dent (you may have actually heard of him) or John Isner (ding-ding-ding) there are very few occasions when you will have the opportunity to hit a volley from 2 feet away from the net. Fewer still are the opportunities to make contact from there on a first volley.

The reality is that most first volleys are struck from the service line (or around there - give or take a foot or two). As a player, you should become familiar with volleys (or half-volley "pick-ups") being hit from there. Familiarity breeds comfort and comfort breeds confidence. If you know that you are pretty good at digging volleys from mid-court you will be a lot more confident at venturing to the net in the first place. Converseley, if you are only comfortable hitting volleys from on top of the net, you will not venture forward regardless of how many volleys you've hit from there in practice.

Here is a good way to become comfortable hitting volleys from mid-court and, at the same time, work on your reflexes, movement, balance as well as "punching through" the volleys (as opposed to hitting down on them). Two players line up behind their respective service lines on one half of the court. Players play points up to 11, 15, 21, etc. The rules are as follows: if the ball bounces in the doubles alley, deep, outside of the particular half (i.e., outside of the imaginary white line) or INSIDE of the service line, it's out (yes, the ball CAN bounce, as long as it bounces behind the service line and inside of the relevant half). In addition, the players cannot themselves step inside of the service line (i.e., they must stay behind) OR, alternatively, can only take one step inside and recover. This way, they are forced to work on their volleys and quick hands and not just bat balls from on top of the net. This drill can be done with 2 sets of players on court and there's also a possibility to do this drill cross-court. Again, work on your deep volleys; become comfortable in the mid-court and all the awkward shots and movements that go along with it. Your confidence in the rest of your game will grow exponentially when you know that you can do everything with a tennis racket. 

 

Wednesday
Nov022011

Shhh! Here's A Secret Way to Guarantee Stupid Playing

The origin of clapping as part of public performances is hard to trace. Some believe that clapping originated in the Middle Ages with the increase of public performances by traveling bands of actors and musicians. Others trace clapping far further - to Roman gladiatorial contests and, perhaps, even ancient Biblical times. Since even babies clap, it is possible that this instinct of expressing joy goes even further than that. It is, almost universally, associated with praise, pleasure and approval

As parents, you are expected to support your child's endeavors. However, often times, even innocent, positive actions can have far-reaching negative consequences. Take, for example, clapping during your child's match. "Now, come on, CAtennis.com, you can't expect me to show up at my kid's match and not be supportive! What's wrong with clapping?!" The answer is nothing - as long as you do it an appropriate time. Let's think about this for a second. When, exactly, is an appropriate time to clap: when the player hits an Ace? When the player hits a winner? When the player hits a shot that forces an error from the opponent? After all, you wouldn't clap if your kid played a point that drew an unforced error from his opponent, would you?! That would be unsportsmanlike. Right?!

Well, here's the thing: if clapping is a form of praise or of signaling approval, in many ways it has the same effect of giving the child an increase in allowance for doing her homework extra early, getting him a new car for finishing his senior year with all A+ grades, or taking him to Disneyland for winning a tournament. It's a form of rewarding certain behavior and motivating similar future actions. I can only speak from annecdotal evidence but I have witnessed HUNDREDS of matches lost and, consequently, many careers ruined by parents who simply "clapped at the wrong time". For example, do you find yourself clapping at a drop-shot winner at 15-40? Do you find yourself clapping at your kids' second serve aces? Do you find yourself clapping at your players' return winners? Do you find yourself clapping and cheering when your kid hits a between-the-legs winner? Well STOP IT! There's one certain way to ensure that the player will continue hitting stupid, low-percentage shots and that's to acknowledge such shots in the first place. Forget about what goes on at ATP/WTA tour events - people clap and cheer for any reason or no reason at all. However, those players have the ability to block things out. Even at those levels, however, the player's box cheers/claps loudest for well-played points; for points were the player gritted out a tough play; where he showed guts and smarts. They are more prone to acknowledge heart and smart-playing as opposed to flashy, low-percentage shots. So learn from these levels and encourage the player - and here's the key - WIN OR LOSE to the extent they accomplished their desired objective. By clapping winners you're encouraging him to go for winners. Same with second serve aces and low-percentage drop shots at key points. Instead, strive to emphasize the process.

The best advice that we could outline for you is to communicate with your player's coach in advance and ask him/her what the player has been working on. If the player has been working on being steady - clap/cheer for long points that show heart (again, WIN OR LOSE): "way to fight"; "way to stay tough"; "good hustle". If the player has been working on certain groundstrokes, acknowledge those strokes after the point (WIN OR LOSE): "nice forehand"; "beautiful serve"; "nice stick on that volley". By clapping/acknowledging the things that player has been working on, you will send the player the message that (a) you are 100% behind his development; and (b) your primary concern is not winning/losing. If the player has been working on certain patterns - acknowledge those patterns. It's useless to clap for winners during the match and then, after a loss, tell the kid that "it's not the result that matters." You are sending her two contradicting messages. In addition, you risk undermining the player's relationship with the coach because, where one is focusing on developing the game (i.e., the coach), the other (player) is concentrating on results. How is the coach supposed to focus on getting the player to the mid- and long-term level if the only thing that's on the player's mind is the immediate past and immediate future result?! This type of behavior leads to Band-Aid practices where the parties are focused on covering up past mistakes instead of emphasizing long-term growth and development. So, in a way, telling the kid one thing and exhibiting a different kind of behavior is not just useless is downright harmful.

The same lesson goes for being overly excited after the match for wins but being depressed after losses. What message are you sending your player? It doesn't matter what you say - it's how you act that sends the clearest message (remember: only about TEN PERCENT OF COMMUNICATION IS VERBAL). During the development stages it is EXTREMELY important to stay even-tempered regardless of result. The message that needs to get across is that learning and improving is of foremost importance. Results are simply the outcome of hard, passionate, driven and focused work.

Wednesday
Nov022011

Steal This Drill: Handicap Tennis

Here are some good drills to try when you're either trying to mix things up or are practicing against a player who is not as good as you. Often times, playing against a weaker player might cause a better player to lose his concentration turning the practice into a hit and giggle session. In an ideal world, you should be able to have a focused practice against anyone but we realize that that's not always the case. Furthermore, there are some nutty parents out there who think that their kid is so much better than his peers that playing against them would be a waste of time. While that may very well be the case, competitive practices can still be arranged by playing against someone who is one or two levels below you if you put ego aside and your creative hat on.

In the first drill, set up the court (with athletic tape - yes, I go through quite a few rolls) so that the corners are marked off, more or less, as shown. If the weaker player hits the corner(s), s/he wins the point automatically. The stronger player's objective is to hit the types of shots (pace, depth, spin, placement) that cause the weaker player to have difficulty controlling. In addition, the stronger player would have to scramble to defend the corners - even taking balls out of the air. Play either regular sets or games up to 11, 15 and 21. Against players who are not quite that weak, you can set up only 1 or 2 "target areas". 

In the second drill, the court is set up so that the weaker player automatically wins the point if he hits it deep (blue) and the stronger player automatically loses if he hits the ball short (red). Again, these are great drill for evening the odds, for ensuring that both players practice with a purpose and for ensuring that both players stay focused throughout the practice. As we stated in the past, as long as you are motivated and focused, you can play against anybody and still have a very good and beneficial practice. You don't always have to play with someone who is better than you in order to get better. By handicapping yourself (whether by setting up targets, playing "down 0-30", playing in ankle weights, playing with one serve, playing with a wooden racket, etc.) you can still improve a great deal. You will learn to see the court in a different light and develop the necessary insticts to be a great tennis player. 

Tuesday
Nov012011

Don't Aim For the Lines...But Wait A Second! What?!

One of the first pieces of advice that a coach provides his/her student is to not aim for the lines when playing points. The concept is fairly simple to understand in that the developing players are relatively inaccurate when it comes to their strokes so there's a chance that aiming for the lines will result in the dreaded "unforced error" [GASP!!!]. So with this advice in mind, the players end up trading blows aimlessly from the middle of the court until, usually, the steadier player runs away with the match. Nevertheless, this strategy is risky down the road since, if the player remains stuck with the mentality that she is supposed to hit away from the lines, her shots are going to end up landing in the middle of the court where they are easily accessible by the opponent.

Therefore, as the players get older and better, it is important to attempt to transition away from the "stay away from the lines" mentality to a "stay just inside the line" mentality. Yes, this will require a lot of focused and, sometimes, frustrating practices. However, if you are unable to get the ball away from the middle of the court - be it with pace, height, spin or angle - chances are that a better "ball striker" will chop you up and "T off it" as soon as she gets the chance (which, generally, means the 2nd time your shot lands in/around the same place).

It is amazing to see how, sometimes, juniors never seem to realize when their shots are landing smack in the middle of the court - and, by extension, within the opponent's strike zone - 3, 4, 5 or 6 times in a row. What are they thinking?! They either (a) don't know what's going on; or (b) know what's happening but are afraid to miss. Here's a way to fix it: set up a square that is 3ft x 3ft from the service T (use athletic tape). Initially, play a baseline game (or, better, a game with one serve) and see how many times the player hits the ball inside that square. Thereafter, play a game where the player automatically loses the point if the ball lands inside that square. As the player gets better, expand the size of the square (blue - purple - red) until it's 5ft, 4ft and 3ft from the sidelines. As the player improves, he will become more and more comfortable hitting the shots "just inside" the lines. The goal is for the strokes to be as penetrating as possible and, at the same time, have as much control as possible. As one of my team-mates (Freddy Giers) used to say, "you're only as good as your worst shot on your worst day". The objective here is to become as steady as possible while also being as dominating as possible. 

 

In the second diagram, the object is more or less the same although the "red zone" is a no-hit zone while the "blue areas" are the automatically-win-the-point areas. As above, the purpose of this game is for the player to develop (1) awareness of his shots, and (2) confidence in his strokes and his ability to move the ball around as much as possible without either forcing or missing.